Defines the type of Warp to use.
"water drops" Adds ripples simulation a stone falling in a lake.
"dissolve" pieces of the underlying effect disappear and reappear over time.
"circle reveal" underlying effect fades in/out with a circular pattern.
"banded swirl" mix the underlying effect, like mixing colors in water.
"ripple" bounce the underlying effect up and down like it was laying on a trampoline.
"single water drop" Adds ripple simulation a single water drop.
"circular swirl" mix the underlying effect, with a circular pattern.
"drop" underlying effect 'melts' downward.
"wavy" Move the underlying effect to simulate a flag waving in the wind.
"sample on" Sample one pixel from the underlying effect. The X,Y slider control the X,Y location of the pixel to sample.