Guitar
The Guitar effect turns MIDI note data into an animated stringed-instrument visualization. Using note data from a MIDI timing track it lights up strings and fret positions in time with the music, and can be styled as a guitar, bass guitar, banjo or violin.
Options/Setting
Description
Type
Selects the instrument type, which determines the number of strings and tuning used to map MIDI notes to fret positions. Options: Guitar, Bass Guitar, Banjo, Violin. Default Guitar.
Track
The timing track containing MIDI note data that drives the guitar visualization.
String Appearance
How active strings are drawn. On fills a solid band for each string; Wave draws a sine wave oscillation simulating a vibrating string. Options: On, Wave. Default On.
Fret Count
Maximum number of frets on the instrument neck. Higher fret notes are drawn shorter across the buffer width. Range 8-30. Default 19.
Base Wavelength
Base wavelength multiplier for the wave string appearance. Higher values produce longer, smoother waves. Range 0.1-10.0. Default 1.0.
Vary Wavelength By String
How much the wavelength varies between strings. Higher values make lower-pitched strings wave more slowly than higher strings. Range 0.0-10.0. Default 0.0.
Fade
When enabled, notes fade out over their duration by reducing alpha transparency. Default False.
Collapse
When enabled, the height of each string's visual shrinks over the note duration, simulating a decaying vibration. Default False.
Show Strings
When enabled, draws a thin line for each string beyond the fret position, showing the unfretted portion of the string. Default False.
Vary Wavelength By Fret
When enabled, the wave wavelength varies based on fret position so that higher frets produce shorter, tighter waves. Default True.
Last updated