DMX

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Sequencer Grid

The DMX effect is used to output a value between 0-255 to the model. Channel 1 in the DMX effect corresponds to the first channel of the model and up to 18 channels can be controlled.
Use a Single Line model for RGB nodes. As an example, 5 RGB nodes which will create 15 channels of data.
Option/Settings | Description |
Channels 1-10 | Select the tab to control Channels 1 -10 |
Channels 11-20 | Select the tab to control Channels 11-20 |
Channels 21-30 | Select the tab to control Channels 21-30 |
Channels 31-40 | Select the tab to control Channels 31-40 |
DMX Value | Select the DMX value (from 0 to 255) for the Channel that has been selected. The channels will be offset from wherever is defined in the model definition. So if the model for a DMX device starts at channel 450 then the channel 3 slot will control channel 452. |
| Click on the Value Curves icon to open a list of additional nonlinear effects. Use the Ramp effect to vary the output anywhere from 0 to 255. |
Remap Channels | Remap channels will "move" the DMX from one channel to another. This is used when importing sequences and the source DMX fixture uses different DMX channels. |
Save As State | Save the current DMX Values as a State Definition. |
For Pan/Tilt head control movement, select the Use Ramps attribute and set it to a timing mark of say 10 seconds long. It will move the head for 10 seconds between the ramp values.
Last modified 1yr ago