DMX

The DMX effect is used to output a value between 0-255 to the model. Channel 1 in the DMX effect corresponds to the first channel of the model and up to 48 channels can be controlled.

Use a Single Line model for RGB nodes. As an example, 5 RGB nodes which will create 15 channels of data.

For Pan/Tilt head control movement, select the Use Ramps attribute and set it to a timing mark of say 10 seconds long. It will move the head for 10 seconds between the ramp values.

Remap DMX Channels

Remapping DMX Channels allows for channel data to be "swapped" or moved on a DMX Effect. This can be used if the DMX data from an imported model uses different channels. The data can be offset or scaled to fix issues with direction and rotational differences.

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