LogoLogo
  • User Manual
  • Chapters
    • Welcome
      • Acknowledgments
      • History
      • Sisyphean Effort
    • Quick Start Guide
      • Installation
      • Defining a Show Directory
      • Controllers
      • Layout and Background Image definition
      • Model Definition
      • Model Group Definition
      • Creating a New Sequence
        • Adding Models to a View
      • Adding Effects
      • Saving the Sequence
      • Backup and Exit
      • Testing
    • Installation
      • Upgrade
      • Windows
      • Macintosh
      • Linux
    • Controllers Tab
      • Controllers
      • Show Directory
      • Controllers Settings
        • USB Controller
        • Ethernet Controller
        • NULL Controller
        • Controller Visualizer
    • Layout Tab
      • Layout
      • Models
        • Model Settings
          • Setting Start Channels
        • Arches Model
        • Channel Block Model
        • Candy Cane Model
        • Circle Model
        • Cube Model
        • Custom Model
        • DMX Model
          • DMX Moving Head Advance
        • Image Model
        • Icicles Model
        • Matrix Model
        • PolyLine Model
        • Single Line Model
        • Sphere Model
        • Spinner Model
        • Star Model
        • Tree Model
        • Window Frame Model
        • Wreath Model
      • Download/Import Models
      • Model Groups
      • Objects
      • Layout Preview
      • Editing Layout Preview
      • Moving Model/Objects
      • SubModels
    • Sequencer Tab
      • Sequencer
      • Rendering
      • Timeline and Waveform
      • Adding An Effect
      • Changing An Effect
        • Changing Color Settings
      • Layers
        • Layer Blending
        • Layer Settings
      • Timing Tracks
      • Render All
      • Windows
      • Value Curves
      • Effect Presets
      • Views
      • Models
      • Singing Faces
        • Adding Word to User Dictionary
      • Pixel Editor
      • Shortcuts
    • Menus
      • File
        • New Sequence
        • Preferences
          • Backup
          • View
          • Effects Grid
          • Sequences
          • Output
          • Colors
          • Other
        • Sequence Settings
        • Backup and Recovery
      • Edit
      • Tools
        • Test
        • Convert
        • Generate Custom Model
        • FPP Connect
      • View
        • Windows
        • Perspectives
      • Audio
      • Import
      • Help
    • Advanced Features
  • Effects
    • Built-in Effects
      • Off
      • On
      • Adjust
      • Bars
      • Butterfly
      • Candle
      • Circles
      • Color Wash
      • Curtain
      • DMX
      • Duplicate
      • Faces
      • Fan
      • Fill
      • Fire
      • Fireworks
      • Galaxy
      • Garlands
      • Glediator
      • Guitar
      • Kaleidoscope
      • Life
      • Lightning
      • Lines
      • Liquid
      • Marquee
      • Meteors
      • Morph
      • Moving Head
      • Music
      • Piano
      • Pictures
      • Pinwheel
      • Plasma
      • Ripple
      • Servo
      • Shader
      • Shape
      • Shimmer
      • Shockwave
      • Single Strand
      • Snowflakes
      • Snow Storm
      • Spirals
      • Spirograph
      • State
      • Strobe
      • Tendrils
      • Text
      • Tree
      • Twinkle
      • Video
      • VU Meter
      • Warp
      • Wave
  • Appendicies
    • Glossary
    • Keyboard Shortcuts
  • Tutorials
    • Configure Matrix Panels
    • Coming from LOR
    • Editing xLights_rgb.xml
Powered by GitBook
On this page
Export as PDF
  1. Chapters
  2. Menus
  3. Tools

Convert

PreviousTestNextGenerate Custom Model

Last updated 7 months ago

Convert

The Convert function is commonly used to convert a sequence file from one sequencer format to the format of another sequencer or to the format (.fseq) required to run via Falcon Player on a Raspberry Pi or BeagleBone Black controller.

It is not to be used to convert into an xLights sequence – use the Data Layer or Import, Import Effects options to achieve that.

Supported input/output formats are:

  1. Click on Choose Files, and on the subsequent window, change the file type to the type of file that you wish to convert and navigate to where your input file (i.e. LOR LMS file etc) is located. Select the file and Click Open or Double click to select the file.

  2. Select the output Format to convert to. Supported output formats are:

  3. Specify whether all channels should be turned off at the end of the sequence. (Tick if unsure)

  4. Select the Show Verbose Channel Map. This option will display messages pertaining to the input sequencer channel mapping for some inputs and is useful to identify missing or misaligned channel information.

  5. Select the options specific to LOR conversion.

  6. Specify the time resolution i.e. (25ms, 50ms, 100ms). These correspond to (40 fps, 20 fps, and 10 fps respectively). Select 50ms if not sure.

  7. Click on Start Conversion.

  8. Conversion messages are displayed. If successfully converted, a file of the same name but with a different extension (i.e. as specified for the Output Format) will be created in your show directory.

With the ‘Show Verbose Channel Map’ selected, the conversion messages display which channels have been converted to equivalent xLights channels. This information can then be used to amend the channel mapping and/or define additional LOR controllers as required.

Convert Dialog