LogoLogo
  • User Manual
  • Chapters
    • Welcome
      • Acknowledgments
      • History
      • Sisyphean Effort
    • Quick Start Guide
      • Installation
      • Defining a Show Directory
      • Controllers
      • Layout and Background Image definition
      • Model Definition
      • Model Group Definition
      • Creating a New Sequence
        • Adding Models to a View
      • Adding Effects
      • Saving the Sequence
      • Backup and Exit
      • Testing
    • Installation
      • Upgrade
      • Windows
      • Macintosh
      • Linux
    • Controllers Tab
      • Controllers
      • Show Directory
      • Controllers Settings
        • USB Controller
        • Ethernet Controller
        • NULL Controller
        • Controller Visualizer
    • Layout Tab
      • Layout
      • Models
        • Model Settings
          • Setting Start Channels
        • Arches Model
        • Channel Block Model
        • Candy Cane Model
        • Circle Model
        • Cube Model
        • Custom Model
        • DMX Model
          • DMX Moving Head Advance
        • Image Model
        • Icicles Model
        • Matrix Model
        • PolyLine Model
        • Single Line Model
        • Sphere Model
        • Spinner Model
        • Star Model
        • Tree Model
        • Window Frame Model
        • Wreath Model
      • Download/Import Models
      • Model Groups
      • Objects
      • Layout Preview
      • Editing Layout Preview
      • Moving Model/Objects
      • SubModels
    • Sequencer Tab
      • Sequencer
      • Rendering
      • Timeline and Waveform
      • Adding An Effect
      • Changing An Effect
        • Changing Color Settings
      • Layers
        • Layer Blending
        • Layer Settings
      • Timing Tracks
      • Render All
      • Windows
      • Value Curves
      • Effect Presets
      • Views
      • Models
      • Singing Faces
        • Adding Word to User Dictionary
      • Pixel Editor
      • Shortcuts
    • Menus
      • File
        • New Sequence
        • Preferences
          • Backup
          • View
          • Effects Grid
          • Sequences
          • Output
          • Colors
          • Other
        • Sequence Settings
        • Backup and Recovery
      • Edit
      • Tools
        • Test
        • Convert
        • Generate Custom Model
        • FPP Connect
      • View
        • Windows
        • Perspectives
      • Audio
      • Import
      • Help
    • Advanced Features
  • Effects
    • Built-in Effects
      • Off
      • On
      • Adjust
      • Bars
      • Butterfly
      • Candle
      • Circles
      • Color Wash
      • Curtain
      • DMX
      • Duplicate
      • Faces
      • Fan
      • Fill
      • Fire
      • Fireworks
      • Galaxy
      • Garlands
      • Glediator
      • Guitar
      • Kaleidoscope
      • Life
      • Lightning
      • Lines
      • Liquid
      • Marquee
      • Meteors
      • Morph
      • Moving Head
      • Music
      • Piano
      • Pictures
      • Pinwheel
      • Plasma
      • Ripple
      • Servo
      • Shader
      • Shape
      • Shimmer
      • Shockwave
      • Single Strand
      • Snowflakes
      • Snow Storm
      • Spirals
      • Spirograph
      • State
      • Strobe
      • Tendrils
      • Text
      • Tree
      • Twinkle
      • Video
      • VU Meter
      • Warp
      • Wave
  • Appendicies
    • Glossary
    • Keyboard Shortcuts
  • Tutorials
    • Configure Matrix Panels
    • Coming from LOR
    • Editing xLights_rgb.xml
Powered by GitBook
On this page
  • Arches Model
  • Layered Arch
Export as PDF
  1. Chapters
  2. Layout Tab
  3. Models

Arches Model

PreviousSetting Start ChannelsNextChannel Block Model

Last updated 2 years ago

Arches Model

The ‘# Arches’ value can be set to the number of arches that the model represents (normally one). Similarly you can set the nodes per arch and lights per node (normally 1). The Arc Degrees determines the portion of a circle's circumference the arches use. 180 degrees mean the arch is half the circumference of a circle and 90 would be one forth circumference of a circle. The Arch Tilt will tilt the arches "hops" left or right. This is useful for arches on a incline.

The example above will contain two arches of 25 pixels each, for a total of 50 pixels. Each pixel contains 3 LED per pixel so there are 3 lights per node.

Layered Arch

With Layered Arch enabled, a multi layered arch will be created. The Layers attribute value describe the concentric arches in the model. This will create node count settings for each layer. The sum of the node counts must add up to the number of nodes in the model. 'Hollow %' will set the space "under" the arch.