Life
Last updated
Last updated
The Life effect simulates the Game of Life cellular automation model. One or multiple colors can be used for the effect.
Option/Settings
Description
Cells to Start
Controls the number of cells that the effects starts with.
Type
Selects the type of pattern. Four values can be selected.
Speed
Controls the speed at which the pattern and cells live and die.
The universe of the Game of Life is an infinite, two-dimensional grid of square cells, each of which is in one of two possible states, alive or dead, (or populated and unpopulated, respectively). Every cell interacts with its eight , which are the cells that are horizontally, vertically, or diagonally adjacent. At each step in time, the following transitions occur:
The initial pattern constitutes the seed of the system. The first generation is created by applying the above rules simultaneously to every cell in the seed; births and deaths occur simultaneously, and the discrete moment at which this happens is sometimes called a tick. Each generation is a of the preceding one. The rules continue to be applied repeatedly to create further generations.