VU Meter
Last updated
Last updated
The VU Meter effect displays a volume meter type of effects that responds to the sound level of an audio track. Each bar represents a note on the scale and the height of each bar represents the intensity.
Option/Settings
Description
Bars
Controls the number of bars to be used for the effect.
Type
Controls the type of Waveform that is displayed. Options are:
"Spectrogram" visual representation of the audios frequencies. Bends color pallet values together based on audio level.
"Spectrogram Peak" same a "Spectrogram" but used last color pallet option to draw a peak line.
"Spectrogram Line" line that represents the audios frequencies levels.
"Spectrogram Circle Line" uses circles to represents the audios frequencies levels.
"Volume Bars" draws bars based on audio levels.
"Waveform" Displays the audio waveform.
"Frame Waveform" Displays the audio waveform only using the current frame of audio.
"On" will shows brightness equivalent to the volume of music
"Color On" will change color (from the palette) as the intensity of the music increases.
"Dominant Frequency Colour" chooses the colour based on the dominant frequency. Start and End Notes are used to set the frequency range.
"Dominant Frequency Colour Gradient" same as previous but will blend the colors.
"Intensity Wave" Scrolls vertical bars across with brightness based on the music intensity.
"Pulse" Fade In and Out a Color based on the timing marks.
"Level Bar" Scrolls a vertical bar across with movement based on audio level.
"Level Color" Cycles panel colors based on the audio level.
"Level Pulse" pulses when the audio gets above a certain level.
"Level Jump" The effect with "jump" to the audio level when the sensitivity level is crossed by the audio level.
"Level Jump 100" The effect with "jump" to 100 percent when the sensitivity level is crossed by the audio level.
"Level Pulse Color" pulses when the audio gets above a certain level and changes colors with each pulse.
"Level Shape" display the selected shape with a size that adjusts based on the audio level.
"Timing Event Bar" Scrolls a vertical bar across with each timing mark.
"Timing Event Bars" Display multiple bars that shift with each timing mark.
"Timing Event Spike" Sweeps a vertical bar across with each timing mark. Single Color
"Timing Event Sweep" Sweeps a vertical bar across with each timing mark. Blends All the color pallet options.
"Timing Event Sweep 2" Sweeps a vertical bar across with each timing mark. Sliced bar based by the color pallet options.
"Timing Event Timed Sweep" Sweeps a vertical bar across with each timing mark. Speed is based on timing mark spacing. Blends All the color pallet options.
"Timing Event Timed Sweep 2" Sweeps a vertical bar across with each timing mark. Speed is based on timing mark spacing. Sliced bar based by the color pallet options.
"Timing Event Alternate Timed Sweep" Sweeps a vertical bar across with each timing mark. Will bounce back and forth. The full bar with disappear off the buffer before the "bounce" occurs. Blends Sliced bar based by the color pallet options.
"Timing Event Alternate Timed Sweep 2" Sweeps a vertical bar across with each timing mark. Will bounce back and forth. The bar will "bounce" when it touched edge of the buffer. Blends Sliced bar based by the color pallet options.
"Timing Event Color" will change color based (from the palette) triggered on the timing of the Timing Track selected.
"Timing Event Jump" will cause a "jump" at each event (i.e. bars/beats) of the timing track selected based on the audio level.
"Timing Event Jump 100" will cause a Spike at each event (i.e. bars/beats) of the timing track selected but will fill the full vertical resolution.
"Timing Event Pulse" pulses based on the timing marks using a single color.
"Timing Event Pulse Color" pulses based on the timing marks and cycling through the color on each pause.
"Note On" will shows brightness based on the note range intensity.
"Note Level Pulse" will turn on a color (i.e pulse) when the note range crosses the sensitivity level and then quickly fade out.
"Node Level Jump" The effect with "jump" to the audio level when the sensitivity level is crossed by the audio level.
"Node Level Jump 100" The effect with "jump" to 100 when the sensitivity level is crossed by the audio level.
"Note Level Bar" Sweeps a vertical bar across when the note range crosses the sensitivity.
Timing Track
Defines the timing track from the sequence against which the effect will be generated. This is only available for some types of effects as in other cases the effect is generated off the audio level or audio spectrum.
Sensitivity
Controls the threshold level of the music at which the effect gets triggered. The effect will last as long as the intensity is above the threshold.
Gain
Gain for effects movement level.
Shape
Enabled when the Type attribute is ‘Level Shape’. Options are:
Circle, Square, Diamond, Star, Tree, Crucifix, Present, Candy Cane, Snowflake, Heart. Filled or Unfilled.
Show Down Falls
Averages audio levels to smooth out shape size and spectrogram height.
Start Note, End Note
Controls (narrows) the range of notes (MIDI values) that are used for the effect i.e notes outside this range will be filtered out. Useful to filter out the bottom notes or the top notes in different songs. Value 60 corresponds to ‘Middle C’ .
Logarithmic X axis
Use Logarithmic X axis for bar spacing. This will better even out the auto waveform on the low frequency end.
Horizontal Offset
This attribute adjusts the center of the effect horizontally.
Vertical Offset
This attribute adjusts the center of the effect vertically.
Can be adjusted via the Value Curves options.