Fire
Last updated
Last updated
The Fire effect creates an effect that appears as licks of flames. Used most effectively on models such as a mega tree or a matrix.
Option/Settings
Description
Height
Defines the ‘length’ or height of the flames.
Can be adjusted via the Value Curves options.
Hue Shift
Defines the color of the flame.
Can be adjusted via the Value Curves options.
Growth Cycles
Defines the total length that the flames should grow to.
Can be adjusted via the Value Curves options.
Grow with music
When enabled adjusts the height according to the music intensity
Location
Defines the initial location and therefore the direction of the flames. eg a setting of ‘Bottom’ would drive the flames from the bottom to the top.