Fire
Last updated
Last updated
The Fire effect creates an effect that appears as licks of flames. Used most effectively on models such as a mega tree or a matrix.
Option/Settings | Description |
Height | Defines the ‘length’ or height of the flames. Can be adjusted via the Value Curves options. |
Hue Shift | Defines the color of the flame. Can be adjusted via the Value Curves options. |
Growth Cycles | Defines the total length that the flames should grow to. Can be adjusted via the Value Curves options. |
Grow with music | When enabled adjusts the height according to the music intensity |
Location | Defines the initial location and therefore the direction of the flames. eg a setting of ‘Bottom’ would drive the flames from the bottom to the top. |