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  1. Effects
  2. Built-in Effects

Fire

PreviousFillNextFireworks

Last updated 5 years ago

The Fire effect creates an effect that appears as licks of flames. Used most effectively on models such as a mega tree or a matrix.

Option/Settings

Description

Height

Defines the ‘length’ or height of the flames.

Can be adjusted via the Value Curves options.

Hue Shift

Defines the color of the flame.

Can be adjusted via the Value Curves options.

Growth Cycles

Defines the total length that the flames should grow to.

Can be adjusted via the Value Curves options.

Grow with music

When enabled adjusts the height according to the music intensity

Location

Defines the initial location and therefore the direction of the flames. eg a setting of ‘Bottom’ would drive the flames from the bottom to the top.

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