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Sequencer Grid
The Fan effect creates spiralling blade like objects that move around the model either clockwise or counterclockwise. Used most effectively on models such as a mega tree or a matrix.
One or many colors can be used for the effect. If multiple colors are selected, then the blades of the fan will be made up of the selected colors.
Position: Center X,Y
Defines the x and y coordinates of the center (i.e. focus) point of the fan effect.
Position: Radius 1
Defines the lower radius of the fan.
Position: Angle
Defines the angle of each arm of the fan.
Position: Radius 2
Defines the upper radius of the fan.
Position: Revs
Defines the number of 360 degree rotations per timing mark the effect is in.
Blades: # Blades
Defines how many blades the fan effect will use per color selected.
Blades: Width
% of area that the width of each blade will take on the effect.
Blades: Angle
Angle of each blade from center.
Blades: # Elements
How many segments each blade is divided into - default is 1.
Options: Duration
Controls the swell i.e. the amount of time that the fan swells out.
Options: Acceleration
Controls how quickly the fan swells out and then back in.
Options: Reverse
Reverses the direction of the rotation of the fan effect.
Options: Blend Edges
Each edge blends to black. Turning it off converts the fan effect to a full circle at the end of each swell.
Playing with the radius values i.e. making radius 2 less than radius 1 can provide some interesting effects.
You can create four Fan effects that each take up about one quadrant of your model (matrix/house) and have them all doing different thing with their arms blending at the edges. The four positions would be x25:y25, x25:y75, x75:y75, x75:y25.
Last modified 3yr ago