DDP outputs can record the controller type (hat/cape) and upload menu item only shows it

"Discover" button on setup tab to discover and automatically add/configure FPP instances

Add "Visualise" option for DDP/FPP controllers to see layout of models on controller

FPP Connect can update the start channel of matrices for LED panel capes

FPP Connect can detect LED Panel capes, display the matrix size

Ability to use "Controller description" for starting channel (DDP only right now)

Add a LOR S5 LOREDIT file import

Use a dropdown for selection of Force IP address


Add falcon smart remote support

Add ability to split timing marks in half

Show node count in model list tooltip


Added Cut/Copy/Paste Support for 3D Objects in the Layout Tab

Added Arrow Key Support for 3D Objects in the Layout Tab

Added Right Click Menu for Canvas Layers Selection. Select All, Deselect All, Select Layers With Effects

Add yet more wiring options to the cube model

Expand pixlite upload to support all pixlite and LOR pixcon versions


All screen map area to be manipulated using the mouse

Add a frame audio waveform to the VUMeter


Add logarithmic x axis to spectragram

Add line spectragram to vu meter

Add circle line spectragram to vu meter


Add the kaleidoscope effect

Add ctrl/ctrl-shift constraints to sub-buffer corner moves

Add ctrl/ctrl-shift constraints to morph assist panel corner moves

Allow fireworks x/y location to work independently. If only one is set only that axis is constrained


Added Subfolder Selection to Batch Render Dialog

Add lines effect

Make hold color an option on shapes effect

Rework morph effect assist gestures to be more like the sub-buffer panel

Add color palettes to the install


Add shift move to morph effect assist

Upgrade pixlite controller upload for the 16 Long Range

Allow material files to be left in a subfolder under obj file location as long as it is referenced in the material file

Add bulk edit to the morph swap points button

Make the row header resizable


Add an <All> state to state effect that activates all states. Also recognize * in timing track as well

If models on a port are not using contiguous channels put them on virtual strings

Include xmap files in the backup

Increase maximum lines read from file to 20 for text effect

Add option to convert tool for creating LEDBlinky animation files.


Add movement to shapes effect

Add tool for applying reaper or xAudio edits to one or more audio files and generate a new audio file

Refactor the fireworks effect including new settings and new value curves

Add gain to VUMeter

Add an inverted music value curve

Add gain to music value curve Render cache effects which have blur or rotation applied


Add channel remapping to the DMX effect

Add an option for 2D preview to move the 0.0 location to the middle bottom

Added rotation to the Shape Effect

Added Value Curve to Ripple Rotation Setting


Add inside/outside ratio to star model

Add zoom gesture to Preview Panels.

Add Mac TouchPad/MagicMouse "wheel" event handling to Preview Panels.

Allow cube and sphere to be exported as 3D custom models

Make green box on 2D layout optional

Add right click reset camera position to house preview and layout

Update J1SYS P2 upload to support more model configurations

Add bulk edit to effect type


Make model move accelerate when using keyboard when repeatedly moving models using keyboard

Add sphere model

Increase maximum hollow size on spinner


Add Easylights controller upload


Add pan based on viewing angle in 3d

Implement advanced FPP connect dialog including: Discovery of FPP instances, Instance by instance settings controls over what is uploaded, Sparse FSEQ uploading, Compressed FSEQs

Add keyboard shortcuts to sequence save dialog

Add cube model

Add value curve flipping


Add a 2D value curve generator



Add 3d